New Super Mario Bros. Nintendo DS Game Cheats



Unlockable: Play as Luigi:
Beat the game and save it. Then, select the saved game and hold down both the L and R BUTTONS, then enter A. The green sporting super mario bro is unlocked.

Unlockable: Special Backgrounds:
First you meet the game. Then load the saved file for that game. Go into the blue Toad house now located in World 1. In here you can purchase five different backgrounds for your lower screen. They all cost Star Coins. To get the fift background, you have to get all of the star coins in the through-out all the levels.

Unlockable: Unlimited Toad House Items:
Cleat all the levels and lettered bonus levels in the game and save it.

Hint: Extra Toad Houses:
At the end of the levels, jump onto the flagpole and when the last two digits of your countdown timer are the same. For Red Houses, jump on at 11, 22, or 33. For Green Houses, jump on at 44, 55, or 66. And for Orange Houses, jump on at 77, 88, or 99.

Hint: Power-ups:
For more power-ups, go back to World 1 and play the stages with the Red Winged Question mark blocks.

Hint: Warp to World 5:
There's a warp pipe that'll instantly bring you to World 5 from the World 1-Tower. When in the hidden room with the second Star Coin, notice a small gap in the upper-right corner of the room that's never closed by the shifting blocks. You can jump into the gap to reach a hidden area with a 1-Up (smash the invisible blocks as soon as you enter the room). Shell Mario can go one further, breaking the blocks along the floor to reach the warp cannon.

1-UP Mushrooms:
1-UP Mushrooms can be found by hitting/smashing blocks. They give Mario an extra life.

Accessing world 4 and 7:
To access worlds 4 and 7 you first need to get a mini mushroom. You can get these at a toad house or in a game level. Then defeat the world 2 boss as mini mario. After the boss is defated you will notice a small opening at the bottom mini mario will fall in there and you will go to world 4. For world 7 defeat the world 5 boss as mini mario and mario will the go into the small opening at the bottom. You will then be at world 7.

Blue Koopa Shells:
You can win Blue Koopa Shells in Red Toad Houses. They give Mario a shell on his back, where he can dodge enemy attacks.

Classic Goal Theme:
Remember the goal theme from the classic Super Mario Bros. that plays when you complete a world? Well, it plays on this game, too. To have it play, you have to complete the world when the last 2 digits of the time are the same, for example, "199".

Coins:
Coins can be found in the open or hiden within blocks. You also recieve 1 coin for each enemy you kill with fire balls. When you get 100 coins, you get an extra life.

Deafeating Mummmipokey:
Mummipokey is the final boss in World 2. He will hide underground and sprout back up. Before he comes back up you will see dirt being kicked up, so that is your warning. You will have a split second to move from that area. As soon as you comes up, jump on his head. Do that a couple of times and he should be dead.

Dorrie Fire Launcher:
Whenever you're riding on Dorrie as Fire Mario, shoot fireballs at the back of Dorrie's neck. The fireballs will ricochet off Dorrie's neck and will fly into the air, easily killing any enemies.

Fire Flowers:
Fire Flowers are usually found after you find a Super Mushroom and give you the ability to fire, fire balls at enemys. If you get hit once you go back to the "Super Mushroom" form and if you get hit twice you go back to your original form.
Mega Mushroom:
Mega Mushrooms are the rarest of all mushrooms and causes Mario to grow to a huge size. Then Mario can crush obsticales, enemys and blocks. You can earn 1-UP mushrooms, depending on how much damage you do.
Mini Mushrooms:
You can find green mini mushrooms in blocks just like Super Mushrooms. They shrink Mario, giving him the ability to walk on water, hop on enemys (but you can't hurt them), fit into tight places (including small tubes), and glide horizontilly after jumps.

Play as Luigi:
When you beat the game, at the end of the credits, you'll see Bowser Jr. lugging his dad off to somewhere. Plus, if you were observant, you'd notice a code. When you are about to select a file. Highlight yours, then hold L and R, and press A. If you did it right, Luigi's voice should say his name, and you should be playing as him rather than normally playing as Mario.

Saving:
You can only save after you beat a tower or castle for the first time or when you open an area by using 5 Star Coins.

Super Mushroom:
Super Mushrooms are red and can be found by hitting blocks. They double your size and allow you to be hit once without dying. If you get hit you revert back to your smaller, original form.
Toad Houses:
Usually, after you complete a level with the classic goal theme playing, a Toad House will appearin the arrow space. The 1-Up houses, Mega-Mini Mushroom houses and Item houses have a chance of appearing.
Toad Houses:
There are three different Toad Houses you can go to: Red, Green, and Orange. In Red Toad Houses you can get a Super Mushroom, Mini Mushroom, Blue Koopa Shell, or a Fire Flower. In Green Toad Houses you can get 1-UP Mushrooms. In Orange Toad Houses you get a Mega Mushroom.
Towers:
There is atleast one Tower in each level. In Towers you start at the bottom and work your way up, instead of the usual horizontal design. At the end of each tower you face Bowser Jr.

Save Anywhere:
To save your game anywhere on the map screen, beat the final castle in World 8. When you restart, you will have a star next to your save and you'll get the "Save" option added to your menu in the map screen.

Get Challenge Mode:
Once you finish the game, go to the world map and input: Start, L R L R X X Y Y.

Get Final Background Pattern:
Finish the game and acquire every star coin on every level. Buy it for 20 star coins.

Gauging Items:
To acquire items from red mushroom houses, hop into one and when toadsworth begins the slot, go under it; next, pause the game two items before the one you want and double tap A or B.

Source:http://www.gamingcheats.com/nds/7347/new-super-mario-bros-cheats.html



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