- 1. No decal: Default.
- 2. Anchor: Halves damage taken from collisions with the environment. (3 required)
- 3. Octopus: Halves damage taken from enemy torpedoes. (3 required)
- 4. Skull and Crossbones: Halves damage taken from enemy depth charges. (3 required)
- 5. Arrow through Heart: Halves damage taken from collisions with enemy vessels. (5 required)
- 6. Swords and Shield: Halves damage taken from mines. (5 required)
- 7. Wooden Ship: Quadruples recovery speed at the water's surface. (5 required)
- 8. Bomber: Halves damage taken from enemy air-to-sea bombs. (3 required)
- 9. Snail: Reduces damage taken from all sources. (7 required)
- 10. Orca: Halves air consumption rate of the masker. (3 required)
- 11. Lobster: Prevents submarine hull leaks. (5 required)
- 12. Bull: Increases torpedo damage. (7 required)
- 13. Golden Falcon: Increases maximum forward/reverse speed. (10 required)
- 14. Sea Serpent: Increases maximum dive/surface speed. (7 required)
- 15. Eye: Reveals enemy positions on the sea chart. (5 required)
- 16. Tridents: Increases torpedo reload speed. (7 required)
- 17. Lightning: Increase torpedo travel speed. (5 required)
- 18. Crescent Moon: Extends the mission time limit by 60 seconds. (5 required)
- 19. Scope Orb: Extends post-mission Periscope Strike by 10 seconds. (7 required)
- 20. Cherries: Extends post-mission Periscope Strike by 20 seconds. (10 required)
- 21. Sun: Increases torpedo speed in post-mission Periscope Strike. (10 required)
- 22. Panther: Decreases enemy speed in post-mission Periscope Strike. (10 required)
- 23. Crown: Lowers the health of enemy bosses. (10 required)
- 24. Scorpion: Negates the effect of water currents. (5 required)
- 25. Squid: Increases the effect of waters currents. (3 required)
- 26. Sea Horse: Halves the effect of water currents. (3 required)
- 27. Penguin: Halves the impact of shock waves. (7 required)
- 28. Wave: Grants a one-time health boost when reduced to zero health. (10 required)
- 29. Frog: Increases the impact of shock waves (3 required)
- 30. Fire: Increase the amount of bubbles created by your torpedoes. (3 required)
- 31. Mario: Homing torpedoes. (10 required)
- 32. Whale: Become a whale. (10 required)
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